While we've separated into separate tracks now, and I plan on pursuing Tech Art, I am still interested in continuing with 3D as long as time allows. Similar to the previous assignment, the crate, this is another multi-week assignment that will end in the creation of a real-time game prop: a canon, set up in a small diorama-like scene.
As I plan on following along with the tutorials with little to no deviation, I am using Nick's reference board going forward with my canon creation.
My personal favorite was this slightly squashed cannon, so I plan on modeling mine more closely to this style.
As we were also tasked with creating a small environment, I opted to add in some palm trees and tall grasses, similar to what you see here.
WIP
Hi res cannon.
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