Tuesday, November 10, 2020

3D : Canon

While we've separated into separate tracks now, and I plan on pursuing Tech Art, I am still interested in continuing with 3D as long as time allows. Similar to the previous assignment, the crate, this is another multi-week assignment that will end in the creation of a real-time game prop: a canon, set up in a small diorama-like scene.

As I plan on following along with the tutorials with little to no deviation, I am using Nick's reference board going forward with my canon creation.


My personal favorite was this slightly squashed cannon, so I plan on modeling mine more closely to this style.

As we were also tasked with creating a small environment, I opted to add in some palm trees and tall grasses, similar to what you see here.

WIP

WIP with added foliage and mannequin for scale.

Lo Res cannon with wireframe.

Lo Res cannon.

Hi Res cannon with wireframe

Hi res cannon.

WIP sculpt in Zbrush

Tuesday, November 3, 2020

Animation : Jumping

While we've separated into separate tracks now, and I plan on pursuing Tech Art, I am still interested in continuing with animation as long as time allows. As a result, this is a multi-week pass at a basic jump, again using a rig of your choosing. 


First pass.

Second pass.

Third pass.

Search This Blog