Friday, March 19, 2021

Labyrinth VR Experience - Third Update

I've primarily been iterating on things that already exist in the experience. Making small changes like adding a fade from black at the beginning of the bog to add cohesiveness to the experience. I've also changed the speed the rocks raise so the player has more time to turn and look at them when they hear the grinding sound effect. Below you will see some of the other things I've been working on.


Finished facial rig, shown here with temporary metallic material, delivered to Tyler so he can begin animating.


   Updated paintable landscape material to incorporate Crissy's bog texture (called "Puddles").


WIP on a shader I am creating for the spawning of the "magic words" that appear in the Goblin King's Tower.



Here you see the new option to exit or restart the experience. The orbs remain hidden until the end credits have finished playing. Tapping the orb with Jareth will return you to the start of the bog. Tapping the orb with Sarah's bedroom will quit the experience.

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