This week, we were given three busts created by Nick Zuccarello and given the challenge to display them based with three-point lighting in Maya. Once the busts had been rendered, we also took the Lego models we made in 3D, imported them from UE4, and rendered them with the same lighting set up in Maya.
My Lego rocket built in UE4 and then rendered in Maya with my three-point lighting.
No comments:
Post a Comment