Thursday, October 8, 2020

Common Art: Perspective

 This week we were tasked to do the following:

  • Generate at least four buildings in Maya with which to populate a city.
  • Populate a Maya Scene File with the buildings created - additional kit bashing was permitted.
  • Build shots for one-, two- and three-point perspectives.
  • Choose our favorite shot, then render it with Arnold and composite it in Photoshop.
Examples of the different perspectives.

Instead of a traditional cityscape, I wanted a more Disney inspired village.

Buildings created in Maya.

One-point perspective.

Two-point perspective.

Three-point perspective.

Final result.



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